First steps
What to do in your first hour: the haven, your first expedition and how to get back with what you earn.
Your haven
You start by picking a starter Pokémon. The haven is your base: the Pokémon you rescue live there, and that's where you build between expeditions.
Production comes first. The Berry patch, the Quarry and the Shard grotto give berries, materials and shards: with those and Pokecoins you build everything. Pokémon of each building's types work in it. Haven lists which types each one needs.
Your first expedition
The Expedition button lets you pick the Pokémon you go down with, its two special attacks and the route. You can go alone or in a party of up to four.
The route matters: each one has its own types. Check the type chart before you leave and bring a Pokémon that hits that route hard.
Getting back
You return with the Escape Rope. It shows up after beating the alpha on floors 10, 20, 30… and before every guardian. Using it takes everything you picked up and every Pokémon you rescued back to the haven.
There are two more ropes. Beating a guardian leaves a camp with another Escape Rope. And the Kecleon Shop at the haven sells one for your bag: you can use it on any floor by standing still for a few seconds.
If the party faints first, only part of what you picked up comes back and the rescued Pokémon are lost, except those you already had when you beat a guardian. If you're low on HP and there's a rope, take it.
What to do with what you bring back
- Build the places run by a keeper: Spinda's Café, the Makuhita Dojo, the Kecleon Shop…
- Upgrade your buildings. Higher levels require having gone deeper.
- Open Poké Balls: each one brings a new Pokémon to the haven.